Dakkma

Discussion in 'Inactive' started by Jestephos, Jul 7, 2017.

  1. Jestephos

    Jestephos Galactic Commoner Diamond Donator

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    - Constantly warring psychotic Rodents with a love for large weaponry and improvisational engineering -

    The Dakkma

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    - Pre enlightenment age Dakkma, they remain largely unchanged since then -

    Snapshot:
    Many races among the Fringe claim to have brought themselves up to the era of spaceflight using nothing but violence, war, and a love for massive weaponry, but just under 200 years ago, a race appeared in the plains of Dakka that could trump even the most unruly of Fringe-goers. By this time, the Dakkma had rapidly entered their Industrial age, and had already had their fair share of war and strife, and that was only the beginning. They had began to run out of fossil fuels and their world was slowly being polluted by unnatural toxins in the air from the burning of these for power. For many years, every scientist and physicist of every nation on Dakka were trying to find more useful forms of power. Through this they stumbled upon the mineral Erchius deep in their coal mines; They rapidly began incorporating this into their Nuclear reactors and through it, skyrocketed into technological superiority, gaining usage of gamma ray weapons, thermonuclear weapons and eventually uncovering Nuclear Fusion through Erchius. Due to the benefits of Erchius, many leaders in the Dakkma government were willing to act like the downsides, such as the rapidly growing Erchius mutants within their mines and general sickness caused by the radiation from Erchius, and many were content to keep it this way.

    This usage of Erchius did not go un-noticed, as those within the Ministry of Knowledge, of the Apex had noticed this technologically gifted race's ascent to power, and also noted their vast stores of Erchius beneath their world. This proved enough justification for them to have a long and grueling war between the Miniknog and the now united nations of Dakka which the latter would eventually lose, becoming slaves to the Miniknog, mining Erchius in their mines and carrying it to their ships, building the Miniknog's weapons and fitting their ships. Through this they gained even more aptitude for engineering and weaponry, and through the large amounts of physical labor, they gained an extraordinary level of carrying strength which allowed them to carry much more than any regular race. Through the Miniknogs' iron fist, the Dakkma stood united finally having a need to put themselves together for a common goal. The treacherous Miniknog did not notice that their slaves had secretly begun preparations for rebellion, stockpiling large amounts of weaponry in the mines, and when the time was right, the great war occured and much apex blood was spilled in the name of freedom. The Erchius mutants were unleashed upon the Miniknog, long thought extinct but they helped to overwhelm the Miniknog forces, even if at the cost of many Dakkma. Eventually the Miniknogs' leader, Yarov Marislov, would be taken hostage by the Dakkma and was held for execution later.

    Now that the Apex had been dealt with, the Dakkma had gained knowledge of space-craft and other, similarly more advanced technologies, and they revelled in the destructive capabilities, for shortly after the defeat of the Miniknog, the Dakkma began warring with each other again. This decimated much of their race and their planet was left changed forever, now a craggy, mountainous, desert wasteland dotted with individual fortresses across much of its surface. Over and over new leaders would place themselves into power, constantly fortifying their homelands, leading to the planet itself becoming somewhat of an impenetrable fortress, virtually impossible to invade. These many internal wars continued until a victor emerged in the form of a fascist state that would rule with an iron fist and would constantly train the populace to serve their mandatory years in the military service, due to this very little of the race has not received military training. Military coups and changes of power are often, but the result is usually another dictator with a different face, but the same rules. This often leads to much of the populace not wanting to live in a totalitarian rule where loyalty will get you killed when the next coup happens, so they leave their home and into the Fringe, where highly trained military officers and engineers are abound and are often needed. Back on their homeworld, education is still very highly valued however, though not in the arts, as an artist isnt going to build a new weapon or design better foods for their war-machine.

    - Simple Biology -
    Dakkma are small ( roughly ranging from around 100cm-140cm ) with stocky builds. They are covered in fur all over their body which ranges from browns, blondes, blacks and oranges. They average weight around 40kg and tend to have a natural life-span of around 60 years, though due to constant wars and mercenary work it is much shorter. Dakkma fundamentally have much higher carry weights than most other races, due to working in mines for large amounts of time and due to exposure to many kinds of radiation, have very high resistances to those sources, making them perfect for their favourite form of weaponry, Nuclear.

    Pics:
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    ( Credit to Xex for some help writing, Yongzhi for helping with the head and Horriblues with other story writing stuff )

    Edit: Thanks @Adler for basically making apps so I can try and copy that level of amazing

    Cosigners:

    - @Horriblues
    - @Ryanatorx
    - @GWS( I think?)
    - @Yongzhi2000
     
    Last edited by a moderator: Feb 3, 2019
    Khan333 likes this.