Tenebri, "Shadows"

Discussion in 'Approved' started by PrivateNomad, Jul 1, 2017.

  1. PrivateNomad

    PrivateNomad There goes my hero, watch him as he goes Staff Member Technician Gold Donator Event Builder

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    Name: Tenebri (Shadows)

    Description:
    Tenebri, commonly referred to simply as 'Shadows', are a very unique and uncommon organism found in Hyperspace. One of the more unique denizens of Hyperspace, Tenebri are actually "essence organisms" that are composed of a zero-point energy field, very much similar to the Firstborn of Hyperspace. The local field of Tenebri are naturally bound to nyx gas that allows them absorb light and appear dark, hence the term 'shadow' - they can change the density of this nyx gas, changing their darkness at will. Tenebri will look exactly like shadows due to this, and their movement is actually limited to only flat surfaces to mimic this. Their local fields will cling to surfaces which allow them to move, making them unable to jump at all; this gives them the appearance of a shadow, and can actually blend in with shadows and utilize their field to manipulate light around them.

    Naturally, they roam around Hyperspace, using their natural camouflage, but their use for the denizens of Realspace is much more interesting. Like Voodoos, Tenebri can actually be 'enlisted' into one's service by bringing them from Hyperspace, oftentimes using a portal and through dealing with someone such as a Voodoomaster or an isolated Firstborn who can control Tenebri, enlisting them for someone's aid for a price of some sorts. A personal Tenebri will often be enlisted in the service of their "Witch Doctor", following their own shadow in camouflage and assisting whatever they may need assistance with, whether it be basic object manipulation or even hurting things. Tenebri are excellent at blending in with a person's shadow, as their field resembles a shadow and can actually manipulate light around it in a short range to give the appearance that their master's shadow is "morphing".

    Tenebri, being essence organisms, are able to use their zero-point energy field apart from their local field to manipulate objects and such. This is one of the only ways in which a Tenebri can interact with anything other than their surface, allowing them to lift and pull objects that they touch with their shadow, or even push with force. Tenebri cannot 'punch' with just their own field, however, and require objects to manipulate. Their strength is equal to a bit less than that of an average human female.

    Tenebri have the flattest local field, and are actually quite difficult to kill due to their agility and flatness. They can still be damaged by bullets and such, but they will hardly do any damage at all because of the shape of their field. Rather, energy attacks and intense lights are capable of killing a Tenebri.

    Behavior: Naturally, they will roam about and simply exist. However, their primary use is in service to another, in which they will follow basic commands and such while in their master's shadow.

    Tamability: Under the discretion of their Voodoomaster, who controls them via simplistic favor and manipulation.

    Where is it found?:
    Tenebri are found in Hyperspace as a very uncommon being, though rarely they may be found in other dark places as a remnant of a summoning or through a portal.

    Rarity:
    Fairly uncommon

    Diet/Method of gaining nutrients and energy: Being an Aindivi organism, they naturally regenerate energy - they require periods of recuperation after strenuous use of physical manipulation.

    Products?: When killed, their tangled nyx gas will naturally disperse, allowing it to be collected.

    Reproduction: Natural generation in the environment.

    Size: Tends to vary a lot depending on what shape they are, though the maximum they can outstretch themselves is about the size of a single-person mattress.

    Weight: Very light, less than a pound.

    Lifespan: Contrary to their advanced brethren, the Firstborn, Tenebri tend only to live a maximum of 50 years.

    Abilities:
    • Blends in extremely well in shadow, looking completely like one.
    • Can shape light around it to allow it to change form easier.
    • Very agile.
    • Can manipulate objects, such as pushing and pulling them.

    Flaws:
    • Can only move on flat surfaces.
    • Weak to light (Example: Flashbangs) and energy attacks.
    • Weaker than the average man.

    Other: Be careful when practicing voodoo.
     
    Last edited by a moderator: Sep 5, 2022