Species Application Template

Discussion in 'Species Applications' started by AD INFINITUM, Apr 3, 2019.

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  1. AD INFINITUM

    AD INFINITUM Watcher from The Void Ex-Staff Gold Donator

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    Acknowledgements:
    By submitting a species application I state that I have both read and agreed to Galaxy Citizen Terms of Service as provided in: https://galactic-citizen.com/threads/species-and-subspecies-application-system.1715/


    Stage 1: Basic Synopsis
    All descriptions are to be no more than a paragraph or two in length.​

    Tags
    A quick description of the species consisting of a few key terms or phrases

    Appearance
    Describe what the species looks like, what morphs or forms they take. Pictures can be used as well.

    Culture
    Describe how the species culture works, what makes the unique, what gives them their flare?

    History
    Tell us the story of your species.

    Intentions for Story & Setting Interactions
    How they are to be used on the server and how it melds with the story and themes. What promise do they offer? This is a very important criterion for their grade.



    Stage 2: Expanded Lore
    Descriptions may be as long as required, but must be well organized for ease of the reader.​

    Tags
    A quick description of the species consisting of a few key terms or phrases. Does not need to diverge from the tags in stage 1.


    Homeworld/Environment
    A description of the habitat they lived in, homeworld, & system of origin


    Biology
    Portion dedicated to understanding how the race works.

    -Anatomy: Appearance
    Describe the appearance of the species externally, pictures can be used as well.
    Describe the internal structures if deemed necessary.

    -Anatomy: Unique Structures & Evolution
    Where people will list their race's capabilities and how they work and how they came to be.
    Ex: They can shapeshift? Explain why and how they obtained this ability.

    -Combat adaptations
    How balanced are they in combat situations innately?


    Culture(s) & Themes
    The absolute most important part of a race. This DEFINES THEM as characters being played. Themes are crucial to where they will be played and what flair they have. Culture is crucial to behavior, customs and interactions.

    -Behaviors/Habits
    As stated, defines the customs and interactions. Where they are described to behave on average. There will always be outliers, but this is to be the stereotypes.

    -ideologies
    Like with humans, ideology can also be extremely important to a race's development. This is where it is explained in detail how their new or adopted ideologies affects them.

    -Technology and technological themes
    What style, level of advancement, or even lack of technology does the species have going for them?

    -Architecture & Fashion(optional)
    Just a description of how they do things on a fashionable level, how settlements look, etc. Primarily to be referred to in the event that a hub is made centered around them, and really just adds more depth. Not as important.

    -Social-Political-Economic Structures
    Anything worth note of their internal systematics. (Governing body, economic system, social policy)


    History
    This is the threshold of the race's lore. Their meager beginnings, the source of the scars that forge how they are. Timeline is recommended if applicable.


    Intentions for Story & Setting Interactions
    How they are to be used on the server and how it melds with the story and themes. What promise do they offer? This is a very important criterion for their grade.


    Misc/Trivia (optional)
    For all the other details worth mentioning.


    Visual aids (optional)
    Can be placed in relevant locations


    Cosigners
    The bare minimum of a cosigner’s duty is to play the species they have cosigned. It is strongly recommended cosigners help with the creation process as well but not required.
     
    Last edited: Apr 4, 2019
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