Name: Skim Visor, EMV, Wallhack Goggles, Hide and Seek Cheating Device Description: A visor or pair of bulky goggles that fit over ones head, or is attached to ones helmet that can be dragged down. Abilities: Provides a 3D mapping of an area and any movement within it, visible on the HUD of the visor. Limitations: Has a range of thirty feet. Can only provide vision in the direction the user is facing. Cannot penetrate any object thicker than six inches- examples being walls, armor, natural formations. Something, or someone wearing ENDI scattering lining will not show up in the mapping, though any equipment not covered will. The visor does not provide any details of the objects scanned- only mapping the area and movement. An EMP will shut the device down for twelve seconds (Three CRP turns), during which nothing is displayed on the visor. If one can hit the DE battery, by luck considering its small size, it will violently explode, killing the wearer in most circumstances. How does it work: Utilizing a high-tech visor with a custom, built-in ENDI scanner which sends out a pulse to provide an accurate mapping of the area it’s directed in, as well as the movements of anything in this area. The scanner does not provide any details beyond terrain and movement, a result of its modification. To deal with the large power draw of using ENDI scanning, a small DE battery is found on the side of the visor. Flavor text: Originally developed for military and police in the United Systems, since it’s production it has been expanded into civilian uses in search and rescue, firefighting, exploration, and more. While in the Fringe it is primarily seen used for its original purpose- primarily by PMCs and police forces, the other uses are still commonly used. An EMV will typically cost around 3,000▣ Referenced Technologies: https://lore.galactic-citizen.com/en/technology/manufacturing/endi Attainability: Open Tags: [Civilian] Category: Wearable
Hello! I'll be grading your app today- Only one question for the pass, is this mapping static or not? After mapping an environment, would you have to reactivate the scanner or is it just a passive thing once it's on? If it's a pulse-type thing, what's the time between them? Pending B)
Hi! Unless a version is custom built to keep a save of an environment and what's in it, no it's not static. When looking at an area with the device is active, it provides a map which you can look at. As for a pulse, there is no pulse- it's a steady scanning. I can however add a limitation of it having a delay between updating the map if needed.
Alright, balance wise this is looking fine- I'll give it a first pass and pass it along to the next grader for the more nitty-gritty of how it works. Thanks!
Pending. This is balanced, but you might want to change the methodology. ENDI scanners require a lot of energy, especially if it's scanning constantly, and specialize in determining the composition of materials, not location. If you just want to determine topography, echolocation is your friend. It's more effective, and at a reduced power cost. If you want to keep it ENDI, add in something to account for the increased power draw (like a large battery)