Player Consent Player consent is the player's right to refuse involvement or exposure to content that puts their real-life psyche or emotions at stake in a negative way, or that, for similar reasons, they would much rather avoid due to its potentially traumatizing nature such as: a) Erotic Role-Play. b) Explicit torture RP. c) Detailed mutilation. d) Gore. e) Rape. The way the player may refuse involvement or exposure is limited to their interactions with the scenario and setting as a player, not as their character. Because of this, the following rules are in place: The player exerting their right must inform the involved parties and players that they no longer wish to take part in their characters' interactions and/or would prefer the involved parties skip the interactions towards a scenario that does not display content classified within the list shown above. Should the player wish to avoid exposure, they may leave after informing the other involved parties. Said parties are then able to continue their role-play without the player so role-play is not forcefully halted. The character, however, can remain in the narrative or be replaced by an NPC depending on the departing player's decision. Should the player wish to avoid exposure but remain involved in the session after informing the involved parties, all involved parties must negotiate the skip to a more suitable scenario or later point in their characters' interactions. Player Consent is limited to the content they are exposed to or involved in on the server. As such, it does not cover the interactions their character(s) may have with other characters and the Galaxy Citizen universe as a whole. Character Consent Character Consent is the name given to the set of rules and guidelines meant to maintain a healthy role-play environment and reasonable interactions between characters in situations where their lives may be at stake, such as: a) When a character creates an engagement. b) When a character is caught up in and engagement either by will or accident. c) When a character is involuntarily affected by an ongoing engagement. These regulations look to ensure a sensible environment where role-play won't be necessarily halted in favor of the player's desire to keep their character alive and unharmed. Likewise, players may not use these rules and guidelines to protect their characters from facing the In-Character consequences to their actions. There are three types of consequences or outcomes to a character's actions in a situation of conflict: a) Minor wounds: Nothing life-endangering. This covers things like bruises, punches, cuts, most broken bones, slight bleeding, etc. Things that don't put your character's life at immediate risk and are not that difficult to treat. b) Major wounds: Everything life-endangering. This covers things like severe bleeding, gashes, punctured lungs, damaged organs, amputation, etc. Things that could lead to the character's death if no proper medical attention is provided within the next few minutes or hours depending on how severe the wounds are. c) Mortal wounds: Everything that immediately ends the character's life. Note: Permanent character changes, such as irreversible or permanent body modifications that effectively change their entire being are covered under Mortal wounds. Character Consent & Paradise Law: Character Consent is directly chained to the one and only law of society in the Fringe that, regardless of the player's own sense of logic, reigns and dictates the behaviour of the overwhelming majority of society throughout the Galaxy Citizen universe. This law is a code of society in the setting your character lives in; disregarding it could result in In-Character consequences depending on the situation. This law is most commonly known as Paradise Law, and it goes as follows: "The Law of Paradise establishes that every man and woman is free to do as they please so long as they do not interfere with another one's freedom. We are free to do whatever we want with our lives and the world around us so long as we don't do whatever we want to others or cause harm to them and their free will. Should you, or I, dismiss a fellow being's freedom, we are to make ourselves responsible for our actions and be prepared to face the consequences, for justice will be enforced by those whose freedom we have disregarded. Remember, for honor is the life essence of the settlers and wanderers of space, to be quick to draw at the pettiest of provocations is an act of cowardice. Us free men and women of the sea of stars will never forget a coward's face once we've seen it, for they are the dreg of society who are willing to disregard the preciousness of life. As such, he or she who has been branded a coward is no longer deserving of paradise. They will be shunned and their life will be at the mercy of those who wish to spare it. Their freedom will no longer be theirs." The Rules & Guidelines of Character Consent Consent & Engagement: An engagement is a situation where the characters involved have drawn their weapons or raised their limbs and employed them with the goal of inflicting Major wounds on another character. Friendly barfights, sparring, warning shots, loud-mouthing and acts of aggression that don't inflict anything other than Minor wounds don't qualify as engagements. With this said, once an engagement has started: "He who chooses to fight, cannot flight." A character who has drawn but refuses to engage, or deliberately avoids inflicting harm on others, may only be subject to Minor wounds A character who disregards the rule established above and goes out of their way to inflict Major wounds upon a character who has not engaged is immediately exposed to have any and all of the three outcomes mentioned above inflicted upon them, without those inflicting them losing their right to consent. They may only regain their right to consent once they are killed in revenge. A character who has lost consent for disregarding the first rule listed above may be pardoned by the victim's player on the spot via Out-Of-Character. If these requirements are not met, however, the second rule will be in effect. A character who has drawn with the goal of engaging another character or has gone as far as to seek involvement in an ongoing engagement, may be subject to Minor wounds and Major wounds as determined by the role-play scenario in its entirety and the direction it takes. This applies to characters who started the engagement as well as any others that meet the requirements. A character may be considered to have ceased their involvement or escaped the engagement after having drawn and engaged once: They are no longer able to wield their weapon or engage (disarmed, unconscious, disabled). They have successfully attempted to flee the engagement, if their injures allow for it. The engagement is 'officially' over, meaning characters are no longer fighting. Players who have staged an engagement in the form of a duel between their characters may disallow other characters from joining in so role-play may flow without disruption. General Consent Rules: Now, a character may not always be involved in an engagement: They might find themselves held at gun-point by some bandit, but no shots have been fired beyond warnings; they might be engaging in friendly sparring or an average barfight or quarrel; they might be insulting one another and increasing the tension surrounding them - in other words: they might be involved in a situation of conflict where nobody's life should be at stake until an engagement takes place. Because of this, the following clarifications are being made and will be in effect at all times until an engagement takes place - in which case you must refer to the ruleset found above: All characters may be subject to Minor wounds at any time. A character who took part in an engagement and went against the first rule of Consent & Engagement may only regain consent once they are killed in revenge, either by the victim, hired mercenaries, bounty hunters (should a bounty exist), or the victim's friends. All in all, meta-gaming is not allowed. Once the revenge kill has taken place, they regain their lost consent. A character may only be subject to Mortal wounds under the following circumstances: If the player wishes to have Mortal wounds inflicted upon their character. If the character had taken part in an engagement and disregarded the first rule of Consent & Engagement, resulting in them being killed in revenge. If the character is taking part in an event where the GM has notified players that Mortal wounds may be inflicted on characters. Note: Future clarifications will be added as deemed necessary by staff. You may contact any other staff member with questions left unanswered by this document if you so require.