[/b]Name of Aug/Tech:[/b] Gravitic Impartment Shields [/b]Description:[/b] Gravitic Impartment shields, commonly known as ‘Gravishields', ‘GI Shields', and ‘Rammers', tend to be larger than a mere buckler; tower shields are commonly built into Gravishields as the defensive weapons of defenders and knights of Glitch courts and spacefaring Hiveminds; the powerful shields were wielded by the strong and the heavily armored. Gravitic shields have hexagonal gravitic channels embedded into the front and back of the edges of the shields, though are often painted over to preserve appearance. Many gravishields also may have spikes mounted on the front if the user is particularly ruthless, an asset favored greatly by barbaric Glitch and Vaikigear Glitch to gore their opponents from one of the functions of the shield. [/b]History of Aug/Tech:[/b] Gravitic Impartment shields were originally constructed by Glitch who happened to have access to gravitic technology; one such hivemind was the Thorned Kingdom, whom developed as a spacefaring hivemind near the borders of the Fringe's delta sector, controlling a few systems of territory under the reign of King Jaenus IV; the technology diffused out of the Thorned Kingdom and into the Fringe sector when Commander Kindlespark Swift, known as the father of Azure Court Guardian Sterling Swift, defected from the Thorned Kingdom hivemind and left to found a small rebellion against the Thorned Kingdom, taking his trusty tower gravishield with him. He was killed later from an invasion of his keep, the Kindlespark Shield now in the possession of King Jaenus IV. Other versions of the shield were created as well and sold in civspace by the company Gravitech, whom funded gravitic research from the funds acquired from sale of gravity lifts, hammers, fall boots, shields, and more. [/b]How does it work?:[/b] Gravishields use the power of graviton emission technologies to install both defense and offensive functions within shields; the gravitic channels installed into the shield are connected to a battery built into the shield or the wrist guard; power generation methods for gravishields tend to differ, some utilizing cerulium-core batteries or some even using specially cut Avos crystals to power the shields. The battery charges a gravitic capacitator that charges passively and can be discharged via a range of input methods such as biosignal or trigger. The shield uses gravity to accomplish two functions: The charge function is the offensive function of gravishields which channel a substantial amount of gravitic energy to propel the shield, and in turn the user, forward at high speeds; this is accompanied by the effect depending on the gravitic channel used; some shields charge showing photonic lines flowing from the back of the shield while others appear to ripple space. This function sends the use forward, typically with conjugation of technologies such as low-friction shoes to reduce friction while charging. Then, the shield can impact or gore the enemy. The charge function uses a considerable amount of energy, and may only be active for a time depending on the limits set by the shield; the typical shield will charge for 3 seconds, while some may have larger capacitators that allow longer charges at the expense of higher energy. This function uses the entirety of the capacitator's gravitic charge, and requires the full recharge time of roughly 5 minutes in order to function again. Turning during the charge is impossible; the charge only speeds in a straight line. The charge can be prematurely stopped, but any momentum you gained will be preserved. The second function, defend, utilizes the gravitic channels installed in the front of the shield. It is a toggleable mode activated by the user which creates a gravitic field in front of the shield that dampens the blows of ballistic objects such as melee weapons or arrows. This function works by using the gravitic channel to create a distortion that pushes acceleration back from the shield, capable of pushing opponents with triggered push similar to the charge or helping to keep a pinned opponent down. This is capable of being used in conjunction with the charge, but may reduce charge time by a second. The defend function works similar to a force field, though instead of completely deaccelerating objects, only dampens their velocity to reduce damage and force to the shield. This field also extends beyond the border of the shield, typically 2 feet depending on the build, and is particularly useful for defending other people. However, this field also weakens at the border, so to be effective your defendees should be behind you. For reference, using standard cerulium-core battery, the shield will last thirty minutes constant charging of the capacitor. With the defend function activated, this time is reduced to twenty minutes. An EMP will completely disable the shield and damage its internals unless weight is added to it by adding a layer of cerulium; even then, however, a strong EMP can temporarily disable it due to the exposed gravitic channels. When the shield is disabled, the inner electronics are sensitive to penetration which may completely break the interior until repaired by an expert technic [/b]Intended use: [/b]Charging across distances to bash the opponent, dampening blows with gravity. [/b]Strengths:[/b] - Can charge forward to bash at the target. - Can emit a passive gravitic field that dampens blows and extends beyond the user. - Can vary in function magnitude depending on how it is constructed; some may even forego the charge function entirely to add onto the defend function, or vice-versa. - Can be spiked. [/b]Weaknesses:[/b] - Heavier and thicker than conventional shields, making it more useful for a sturdy defender rather than a quick knave. - Requires approximately 5 minutes to recharge after a charge. - Breaks upon EMP, unless weighted further with cerulium. [/b]How do you believe this will assist in benefiting roleplay?:[/b] Revolutionizing shield technologies, introducing shields to melee combat since nobody ever uses them except me. [/b]Attainability:[/b] Open [/b]Tags:[/b] [/b][Military] [/b]