Olympus/Iona Update 1

Discussion in 'General Discussion' started by Lloyd, Dec 27, 2019.

  1. Lloyd

    Lloyd Daedalus Staff Member Administrator

    Joined:
    Jun 25, 2017
    Messages:
    718
    Likes Received:
    797
    Hello, what's good?

    So today, I'm releasing the first update for both Olympus and Iona. Originally, this was designed to be a sort of 'day 1' patch, but the scope of it evolved a little as we began to handle some of the bigger issues of the hubs at launch.


    Olympus

    Fixes:

    • Fixed visible NPCs clipping through benches, no more 'hiding' old couple.
    • Fixed various 'world holes'
    • Fixed penguin area not having the same 'backing' as the rest of the map.
    • Fixed a few default states of doors and interactables
    • Fixed a few custom sprites that were either forgotten or broken.
    Changes:
    • Completely reworked the 'bathhouse' from the ground up, I'm sure it will be much better this time around. This structure is now run by @Cheffu
    • Updated the underground stall section to include a 'something' by @zecon125
    • Changed 'Club Thresher' to 'The Blue Rose' as Thresher is supposed to debut on another hub. This structure is managed by @zecon125
    • Added a new area managed by @-Miley-
    • Removed Herobrine
    Iona

    Fixes:
    • Fixed several default states of doors and interactables
    • Added actual proximity sensors to the doors, walking is viable now.
    • Fixed a misplaced object.
    Changes:
    • A few small environmental changes.
    • Very slight structural changes to Point Origin
     
    Last edited: Dec 27, 2019
    17 and WowGain like this.
  2. schizothotep

    schizothotep Ozymandias's very own Diamond Donator

    Joined:
    Aug 20, 2018
    Messages:
    235
    Likes Received:
    253
  3. PrivateNomad

    PrivateNomad There goes my hero, watch him as he goes Staff Member Technician Gold Donator Event Builder

    Joined:
    Jun 25, 2017
    Messages:
    751
    Likes Received:
    760
    - Removed Herobrine