Hello, what's good? So today, I'm releasing the first update for both Olympus and Iona. Originally, this was designed to be a sort of 'day 1' patch, but the scope of it evolved a little as we began to handle some of the bigger issues of the hubs at launch. Olympus Fixes: Fixed visible NPCs clipping through benches, no more 'hiding' old couple. Fixed various 'world holes' Fixed penguin area not having the same 'backing' as the rest of the map. Fixed a few default states of doors and interactables Fixed a few custom sprites that were either forgotten or broken. Changes: Completely reworked the 'bathhouse' from the ground up, I'm sure it will be much better this time around. This structure is now run by @Cheffu Updated the underground stall section to include a 'something' by @zecon125 Changed 'Club Thresher' to 'The Blue Rose' as Thresher is supposed to debut on another hub. This structure is managed by @zecon125 Added a new area managed by @-Miley- Removed Herobrine Iona Fixes: Fixed several default states of doors and interactables Added actual proximity sensors to the doors, walking is viable now. Fixed a misplaced object. Changes: A few small environmental changes. Very slight structural changes to Point Origin