Wearable Electro-Reactive Burst Generator

Discussion in 'Tech/Augment Applications' started by Cheffy, Aug 27, 2025 at 11:08 PM.

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  1. Cheffy

    Cheffy La Creatura Bronze Donator

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    Name: Electro-Reactive Burst Generator, ERB Generator, Shock Suppression Gear

    Description:
    The Electro-Reactive Burst Generator is a series of emitters installed on armor that when activated release a sphere of electricity and kinetic force away from the wearer.

    A mech-scale Electro-Reactive Burst Generator in action.

    Abilities:
    Electro Wave:
    Upon activation, an ERB Generator lets out a large burst of electricity channeled away from the wearer. This burst causes moderate electrical burns to organics, and similar damage to the electronic systems and bodies of machines.

    Gravitic Wave: Alongside the burst of electricity, an ERB Generator releases an incredibly powerful kinetic blast which sends anything within range flying two meters away.

    Conditional Abilities:
    Amplified:
    If an individual is hit by the electrical burst and is wearing highly conductive material, the damage inflicted raises from moderate to severe in both organics and machines.

    Non-Infantry: ERB Generators can be scaled up to sizes that can be applied to vehicles or more; in this scenario, the range of both the electrical burst and the kinetic blast increase drastically, the weight the blast can effect is significantly raised, and the damage caused by the electricity becomes more severe.

    Limitations:
    Radius:
    Both the electrical burst and the kinetic blast of the generator only extend to a maximum of two meters away from the wearer, beyond this there is no effect.

    Cooldown: The generator may only be activated once every fire turns, as the system needs time to cool down after use.

    Charge: A ERB Generator only has enough power to be activated a maximum of three times before needing to be recharged. This process is lengthy, and typically cannot be done in combat.

    Conditional Limitations:
    Weight:
    Anything over 146kg will not be sent flying by the kinetic blast.

    How does it work:
    Electro-Reactive Burst Generators are made up of a lattice of electrical and gravitic emitters utilizing the same fundamental principles as concussive and electrical weaponry, linked to a set of powerful batteries. Upon activation, through a physical device or neural implant, the generator will send power through the emitters to release a sudden explosion of kinetic force and electricity.

    Flavor text:
    Electro-Reactive Burst Generators were initially designed by the Miniknog for use in riot suppression, equipping it onto vehicles and soldiers both. In the years since, blueprints have found their way across the galaxy and caused untold amounts of similar devices being created for both aggressive and defensive purposes.

    Notably, Electro-Reactive Burst Generators saw use during the Shifter Crisis as a means of negating Shifters the ability to safely engage in close-quarters combat due to risk of ignition, a useful tool given how easily the infection spread prior to Holy Fire.


    Referenced Technologies:

    https://lore.galactic-citizen.com/en/technology/military/electrical
    https://lore.galactic-citizen.com/en/technology/military/gravity/concussion

    Attainability: Open

    Tags: [Military]

    Category: Wearable
     
    Last edited: Aug 27, 2025 at 11:23 PM