Gravity Blast Module GBM, Force Blast Module, Force Gun, Force Shield, Shove Gun Description: A Gravity Blast weapon can take many shapes, in gun form they look like bulky shotguns, when a shield is installed with a GBM they generally take a taller or thicker form. They're in between a gravity fist and a concussion gun. Abilities: Fires a brief “wave” of gravity capable of pushing people and objects. The power of the wave can be changed by charging the module. Modules can have switches to have less power than the table below, ranging from feeling like gentle shoves to more violent pushes. No Charge: Can knock a person 200 lbs or under onto the ground. 1 Turn: Can knock a person 250 lbs or under onto the ground. 2 Turns: Can physically throw someone 200 lbs or under a few feet away, and break standard door latches. Conditional Abilities: Can take many forms including shields and guns. Sometimes modules are mounted to armored vehicles to keep infantry away. Because of the modular nature of the technology, DE batteries can be used instead of regular batteries at a risk. Using a DE battery doubles the magazine size, but will severely injure the user if the battery is ruptured. Because vehicle mounted GBMs are capable of drawing from their vehicle's power plant/battery, they're much more powerful and can knock over small crowds or parts of a larger crowd. Limitations: A GBM in handheld form is short ranged, with the table above only being accurate for the first 15 feet. For every 5 feet after that its a step down in power until the field dissipates. GBMs cannot “store” a charge. A higher charge will drain a battery more and more, generally following the table below No Charge = 1 shot. 1 Turn = 3 shots. 2 Turns = 6 shots. GBM batteries that contain more than six shots are larger than a normal rifle magazine, leaving models that can fire more than that larger and bulkier with the highest handheld capacity GBM weapons being attached to shields. Conditional Limitations: A GBM’s shot is not precise and is most accurately described as a “wave.” Because of this, use indoors isn’t recommended since the wave will knock loose items on tables and chairs around. Sometimes the wave will knock over the tables and chairs themselves. At point blank range, someone at the receiving end will either receive a nasty bruise (in the case of no charge up) or broken bones (in the case of 1+ charge) A GBM by itself can't knock a weapon out of someone's hand guaranteed unless its at a 2-turn charge. A GBM cannot be used as a jump boost or double jump without significant modifications to the device (the process of modding can severely injure the one doing it via electrical shocks or unstable gravitic fields (don't mess with gravitic field generators kids!)). Secondly, using it in such a manner can very easily injure the user. How does it work: Much like most other gravity weapons, a GBM utilizes a gravitic field generator. Unlike concussive weaponry, it uses a large amount of power to create a single directional “wave” that shoots out the front of the module. It uses the equivalent power of a gravity hammer or fist, however because it can’t utilize motion to create the energy required to make its field, it uses a battery instead. Because the field quickly spreads out, it doesn’t have the same power as a gravity hammer/fist. Flavor text: Created by a Hylotlian arms manufacturer as a riot control weapon and a breaching device, the GBM quickly became popular with police forces around civspace. At first they were mounted on riot and ballistic shields and those were used in place of battering rams for breaching doors. Other companies saw other potential, mounting the modules onto a gun platform. Eventually the technology made its way into the fringe with bounty hunters using “force guns” to disable their bounties just long enough to get cuffs on them. Attainability: [OPEN] Tags: [Military] Category: Ranged Armaments
I'll be grading this. Just a few questions from me: How exactly would a 1/2 turn of charge look in CRP, and what would happen if someone took a direct hit from this while it was touching them (assuming handheld form)? Are we talking broken bones or just bad bruises? Otherwise, I'm assuming that vehicle mounted forms of the weapon have a much larger range and effectiveness; probably to the point of knocking down parts of crowd or disarming people, right? And finally, can someone relatively light (under 200 lbs) use this to jump by like, pointing it towards the ground? Just curious. Pending
Removed the "half turn" bc I'm not sure what I was thinking at the time. Depending on the charge if someone is shot with a GBM at actually point-blank range they could suffer bruises (in the case of no charge) or broken bones (in the case of 1+ turn charge). Because vehicle mounted ones would have access to the vehicles' engine/power plant, they are more powerful and so yes, they would be able to knock over small crowds. But they'd also still be able to vary their power down to the handheld version's power. Also, unlike a discombob, a GBM isn't designed to specifically disarm- but someone that's surprised by one is prone to having it knocked out of their hand if it's a 2+ charge. No, a GBM cannot be used as a jump-boost/double jump normally. Unless the user is to remove the recoil control- which would more often than not injure the user in the attempt.